Accessibility Guide

Role
Product Designer
Timeline
September 2026 - Present
Team
Independent Project
Design system preview featuring Atkinson Hyperlegible typography, search icon variations, and an accessibility category filter on a light blue background.

Overview

The Accessibility Guide is a speculative commerce platform bringing assistive products together with accessibility guides for businesses, events, and public spaces.

For this independent academic project, I’m designing the platform’s visual identity, component system, and interactive prototype, exploring how thoughtful design can make accessibility resources easier to find and understand.


Research & Opportunity

I began by exploring assistive technology marketplaces like MaxiAids and Rehabmart, alongside location-based resources like AccessNow.

My initial research highlighted an opportunity: accessibility resources are often spread across specialized platforms, with extensive product catalogs and varying approaches to organizing information.

I also consulted Empowering Accessibility: The Dynamics of Assistive Technology Acquisition, a Georgia Tech study examining how people with disabilities find and evaluate assistive products. The research highlighted the importance of clear product information, flexible search options, and recommendations from other users. One finding that stood out was the value of searching by everyday activities rather than solely by disability category.

How might we make accessibility resources easier to discover and navigate without sacrificing the information people need?


Visual Identity

The visual identity feels clear and confident, combining bold pictograms, strong contrast, simple geometry, and generous spacing to create an approachable and intuitive experience.

Inspired by a11y, the abbreviation for accessibility, I developed a Braille-inspired logomark using the numeric indicator and numeral 1.

Logo development showing the progression from the accessibility abbreviation "a11y" to Braille cells representing the number 1, ending with a blue rounded-square logomark composed of dots.

Atkinson Hyperlegible establishes a legible typographic foundation, while a vibrant Azure blue, neutral grays, and semantic color tokens create a consistent visual language that supports readability, hierarchy, and clear interaction feedback.

Typography system featuring Atkinson Hyperlegible in Bold and Regular weights, displaying uppercase and lowercase letters, numerals, and symbols.


Design System

I’m developing a responsive component library built around reusable variables, semantic tokens, and consistent interaction patterns.

Figma design system showing semantic color variables organized by primary, secondary, success, and error, with reusable surface, border, and text tokens.


The system includes product and location cards, navigation, filters, buttons, and checkout components, each designed to accommodate different content, screen sizes, and interaction states.

Figma component library displaying primary, secondary, and tertiary buttons in three sizes, with icon variations and default, hover, selected, focused, and disabled states.

A particular focus has been designing beyond the default experience, accounting for focus, loading, errors, unavailable products, and other feedback that helps make interactions more understandable.

Collection of Accessibility Guide components, including product cards, checkout summaries, accessibility icons, radio buttons, category cards, and filter chips with multiple interaction states.



AI-Assisted Development

I’m using Claude Code alongside Figma to streamline repetitive component development, explore variations, and identify potential accessibility issues. By reviewing and refining AI-generated outputs, I’m able to focus on design decisions, interaction consistency, and accessibility while developing a functional, responsive prototype.

Claude Code screenshot showing instructions to improve interface text readability by replacing hard-coded uppercase text with sentence case and using CSS for visual capitalization where appropriate.


What’s Next

I’m currently refining the final designs and developing a fully functional, responsive prototype that brings the design system to life.

As development continues, I hope to conduct usability testing with disabled participants and assistive technology users to challenge my assumptions, identify barriers, and inform future iterations.

My goal is to explore how accessibility can shape not only the final interface, but the entire design process.

Interactive prototype and usability testing findings coming soon.

Thanks for stopping by!

Doodle anywhere

© 2026 Ashley Glabicki